Species/Character Type Power Tables

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The Undead

Sometimes more loosely called Vampires, this is a race of beings that have managed to secure a semi-immortal life free from natural death. Appearing always as normal human beings, supernatural form only classified by they appearance of fangs, the the undead is able to blend in almost anywhere. While, still deadly sensitive to ultraviolent light (such as the sun) the undead have evolved into a fromidible specie. They are the epitomy of style and decadence in the nether realms, but are usually only concearned with their own ambiguities. The undead can use their fangs to feed on the blood of mortals this also increases their healing ability, super factors, and is a necessity to maintain their powers.

Level 1: Natural Weaponry, Increased Physical Prowess, Regeneration
The undead possess the amazing advantageous mutation of an improved natural attack (allowing them to attack with fangs and claws). These natural weapons are usually retractable thus allowing the specie to appear normal the majority of the time. The undead are stronger and quicker than species. The Undead also have the ability to "Hyper Heal" or Regenerate wounds and lost body parts.

Level 2: Mental / Empathic Manipulation and Flight
The undead have the common ability to "hypnotize" their opponetts, however, eye contact must be made when using this ability. Mind control can be a useful technique, but it will not work on species of superior intelligence or other undead at a higher rank. Empathic control over an opponet's emotions does not require eye contact and can be used on any being of any specie. The undead may also begin to manipulate their body at this level causing it to rise off the ground in a sybalance of flight.

Level 3: Hyper Sense
Abilities included in this category are the sensing of auras, sharpened senses, and telepathy. Sensing auras can help the undead to distinguish between illusions and reality. By sensing the aura, the undead can detect invisible beings as well as tell the alignment of them (good or evil). Shaprened senses include increased sense of sight, hearing, smell, etc... The undead may also use a form of Psionic skills in mind reading and contact. The undead may read the minds of others at equal and lower levels as well as talk to any person without speaking aloud.

Level 4: Earth Meld and Animal Control
With earth Melding the undead can sink into the earth (along with any items carried on their person), safe from the sunlight and above ground attacks. This skill only works on natural soil, not on flooring or concrete. The undead are repellant to animals of at least some intelligence, but animals (especially bats, wolves, and rats) are actually attracted to the undead. This ability allows the undead to summon the animals to aid them in battle.

Level 5: Obfuscation
Obfuscation is a form of illusion which affects the minds of onlookers, causing them to subconsciously ignore the undead. It will not prevent them from being recorded on video or by a camera, although an onlooker watching one through a recording device is still affected and will not notice the recorded figure until after they are gone. This skill is also called "Glamor" in which it allows the undead to cast a temporary (length equal to level) illusion on the battle field.

Level 6: Shapeshifting, Telekinesis, and Energy Drain
One of the most primary and useful abilities of the undead. The undead can transform just their eyes into animal eyes for even more heightened sense, they can transform themselves into an animal, or even transform their entire corporal bodies into a mist form. The undead are at the peak of their mental strength at this point and can utilize their superior minds to unlease forces of minor telekinetic force (throwing someone back, levitating objects, etc...). The undead can also drain the life away from their opponets through contact with their hands. this weakens their opponets and heals any wounds the undead may have substained in battle.
 
Gladiators

Gladiators

Harkening back to the days of Rome, these men are among the greatest of fighters. Dedicated to warfare in all its forms, they are its undisputed masters. Gladiators are among the few races known able to resist Valkyries and will attack the women warriors on sight.

Powers: Limited conjuration (weapons and shields only), super strength, resistance to injury, teleblinking, physical memory (may copy any non magical move once they have seen it performed), magical weapon, Poisonous blood/Death Touch

Level One: Super strength (increases with level), limited conjuration (may conjure a basic weapon or shield)

Level Two: The Gladiator is now granted a magical weapon, his choice of a magically enhanced Sword or Trident. Swords carry the magical ability to emit flames; the Tridents are able to cast jets of water. If separated from the Gladiator, the weapons will fly back to the warrior’s hand.

Level Three: teleblinking (the Gladiator may now teleblink objects within his line of sight to him or deflect an incoming object by teleblinking it), resistance to injury (the Gladiator’s skin begins to harden, approaches the level of leather armor)

Level Four: Physical memory (the Gladiator is now able to copy most non magical moves once he has seen it performed) Resistance to injury (the skin continues to harden approaching the level of bronze armor and now has a distinct golden color to the skin)

Level Five: Physical memory (the Gladiator is now able to copy any non-magical move and may combine two physical attacks into one. The warrior is also considered to be a master of most known martial arts), Resistance to injury (his skin has now become like steel armor and has a distinct golden sheen to it), Poisonous blood (the Gladiators very blood now has become poisonous to his enemies and will cause them to weaken quickly unless healed within 3 posts.)

Level Six: Death Touch (The Gladiators skill is such now that he can deliver a death blow by simply touching any unprotected skin), Poisonous blood (the toxins in the blood are now at such a high level that anyone coming into contact with it must seek immediate healing or die.)
 
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